For me, the web browser is a key interface for public art. WebGL is a rich cultural vessel for communicating with the public, and the blockchain allows for the distribution of the work to a broad audience, spreading the core ideas, and enabling ownership in an entirely new way.
My brain has been networked to the internet — to data — since my formative years as an art student.
I remember standing in the club asking myself: “if computing does this to music, what will it do to visual art?” At that moment, I made a commitment to computing as my primary art form.
Data as light became an inspiration for the robot as a cosmic prismatic entity that is both a “light being” and a “data being” all in one.
The new “prismatic” generation is philosophically, cerebrally, and electronically networked, having grown up with fiber-optic cables as neural extensions. One of the impacts of this change has been a reduction in binary thinking and belief in hard borders between nation states. This generation exists as much in the virtual as it does in the physical.
“S’oiled” is comprised of three words: “soil” meaning “earth,” from which we grow food and derive life; “soiled,” which is to be dirty; and “oil,” which is of course the great driver of change and transformation in the 20th century.
I have this vivid memory from when I was around six or seven of walking through the neighbor’s cornfield, holding my mothers hand, with all of the puddles full of dead, pale, and bloated earthworms after the farmer had sprayed his fields with chemicals. I had a front-row seat to the toxicity of petro-agriculture that has indelibly shaped my worldview and artistic career.
This project and the impact it will have on the environment is a dance between the virtual and the real, and where and how they meet. I believe that this is not a time of things, paintings, sculptures, or even protest. We are in a time that requires what I call “luminous actions” informed by beauty, love, and care.
john gerrard is a key figure in the development of simulation within contemporary art. Appearing deceptively like film or video, his works are virtual worlds made using real-time computer graphics, a technology developed by the military and now used extensively in the gaming industry. gerrard’s works are is in the collections of Tate, London; MoMA, New York; SFMOMA, San Francisco; LACMA, Los Angeles; Hirshhorn Museum and Sculpture Garden, Washington; Kistefos Museum, Norway; IMMA, Dublin; Borusan Contemporary, Istanbul; M+, Hong Kong; and many private collections internationally. His work Western Flag (2017) was the first tokenized artwork (NFT) to enter LACMA’s permanent collection. gerrard received a BFA from Oxford University in 1997 and an MFA from the School of the Art Institute of Chicago in 2000. He is represented by Pace Gallery globally.
Whitney Hart is the Director of Exhibitions and Head of Growth at Feral File. She works with artists and curators on realizing their most ambitious blockchain-based creative visions, with cultural institutions on advancing their Web3 strategies, and with collectors and consumers on building the tools and technology needed to enjoy digital art in day-to-day life. Beyond her role at Feral File, Hart is a digital art collector and cultural advisor specializing in emerging technology. She sits on the Advisory Board of the Blaffer Art Museum in Houston, Texas.
The performance of “crystalline work” commences today on Feral File. Works may be collected throughout the exhibition, which runs until June 21, 2025.